Jun 14, 2011

Jun 1, 2011

bp_1 diary

I had one big idea in the past.
Decided to proceed with it slowly. Few hours a week.
Here will be full diary of that idea realization, cause that's mmg-groups project.

"Underworld: Defense" Postmortem

That was my fail. My fail - my experience.
On my portal
On newgrounds
On kongregate
Few words about internals of game.
I've decided to use Box2D for boat physics. In first versions that was 2.0.2 version, then i switched to 2.1a (boristhebrave project).
For the first time i used rater graphic for background and vector graphic for boat, buildings, connections and enemies. Performance was awful.
Then i've switched to raster graphic, but in separate objects. That was better, but not enough.
Last graphic performance tweak - use CopyPixels (and draw) method and CacheAsBitmap on vector layer (connections).